Opportunity Description
Job Summary We’re looking for an Engine / Gameplay Architect to shape the foundation of user-generated content (UGC) on a large-scale AAA experience built in Unreal Engine.
Responsibilities
Architect the end-to-end UGC framework: data models, runtime systems, and extensibility points
Design and evolve APIs that expose gameplay systems safely and flexibly to creators
Define the scripting model (language, runtime) for user-authored content
Partner with AI/ML teams to enable an AI agent that can generate, modify, and reason about gameplay content
Establish guardrails: performance budgets, sandboxing, security, and determinism
Work closely with gameplay, online, and tools teams to ensure cohesion across the platform
Drive technical direction through prototypes, documentation, and hands‑on implementation
Mentor engineers and influence engineering standards across teams
Qualifications
Strong ex...
Responsibilities
Architect the end-to-end UGC framework: data models, runtime systems, and extensibility points
Design and evolve APIs that expose gameplay systems safely and flexibly to creators
Define the scripting model (language, runtime) for user-authored content
Partner with AI/ML teams to enable an AI agent that can generate, modify, and reason about gameplay content
Establish guardrails: performance budgets, sandboxing, security, and determinism
Work closely with gameplay, online, and tools teams to ensure cohesion across the platform
Drive technical direction through prototypes, documentation, and hands‑on implementation
Mentor engineers and influence engineering standards across teams
Qualifications
Strong ex...
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Submit your application for Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC at NBCUniversal
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