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Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

NBCUniversal

québec, qc, Canada Full-time June 19, 2026
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Opportunity Description

Job Summary We’re looking for an Engine / Gameplay Architect to shape the foundation of user-generated content (UGC) on a large-scale AAA experience built in Unreal Engine.

Responsibilities

Architect the end-to-end UGC framework: data models, runtime systems, and extensibility points

Design and evolve APIs that expose gameplay systems safely and flexibly to creators

Define the scripting model (language, runtime) for user-authored content

Partner with AI/ML teams to enable an AI agent that can generate, modify, and reason about gameplay content

Establish guardrails: performance budgets, sandboxing, security, and determinism

Work closely with gameplay, online, and tools teams to ensure cohesion across the platform

Drive technical direction through prototypes, documentation, and hands‑on implementation

Mentor engineers and influence engineering standards across teams

Qualifications

Strong ex...
Full-time IT & Technology

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