Opportunity Description
Responsibilities:
Work along-side game engineers, game designers and sound designers to develop the framework of music playback systems based on Product teams’ creative vision and gameplay needsExecute on Audio directionDefine and apply best practices of interactive music workflows and systems to support project needsAct as a liaison to advocate for music to the engineering staff, and partner with team members across disciplines to find solutions that best support the gameplay experienceCreate and implement AAA-quality in-game music assets via Wwise and proprietary softwareOptimize and refine music pipelines across League Studio gamesIdentify, create, grow and troubleshoot music features and functionalityDevelop, document and prototype efficient pipelines or workflows for interactive musicSetup new pipelines within Perforce and Wwise projectMa...
Full-time
Art and Design Workers
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