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Product Display Driver Engineer, Graphics, Games, and ML

Apple

Cupertino, CA, United States Full-time June 17, 2026
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Opportunity Description

**Weekly Hours:** 40
**Role Number:** 200647490-0836

**Summary**
Media, Graphics & Compute Technologies MG/CT group provides the media, Display and graphics software foundation across all of Apple's innovative products, from iPhone, iPad, Mac, to Apple TV, iTunes, and Mac OS X, as well as Apple’s professional and consumer applications from Final Cut and Aperture to iLife and iWork. GGD drives Apple’s media experiences with core technologies such as Metal, QuickTime, OpenGL, OpenCL, Core Audio, Quartz Composer, Core Video, Core Animation, and more.

**Description**
The Graphics Acceleration Software team within MG/CT delivers the software for GPU, display, power-management, content-protection, and other technologies for Apple's existing and future iOS and macOS products. We are looking for an outstanding, driven, diligent, and dedicated engineer to join the team.

**Minimum Qualifications**

+ Excellent programming skills and knowledge of C/C...
Full-time other-general

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