Opportunity Description
The Senior Rigging Artist is responsible for building robust, scalable character, creature, and prop rigs entirely within Maya. This includes developing facial systems, deformation setups, and custom tools to support animation and downstream departments. The role balances technical execution with mentorship and cross-department collaboration.
Requirements
Duties:
- Rig Development: Build advanced Maya rigs for characters, creatures, and props.
- Deliver animation-friendly rigs that meet artistic and technical standards.
- Deformation: Deliver clean skinning, blendshapes, and deformation setups.
- Tool Creation: Support the team with scalable tools and reliable technical solutions.
- Develop and maintain rigging tools to support team workflows.
- Pipeline Integration: Ensure rigs are stable and compatible with downstream use.
- Collaboration: Work with animation, CFX, and modeling to me...
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