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Staff Software Engineer, Metagame- Unpublished R&D Product

Riot Games

Los Angeles, California, United States Full-time June 19, 2026
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Opportunity Description

Responsibilities:


  • Collaborate with other disciplines such as game design, product, and tech leads to define and implement early metagame systems.

  • Drive technical design, architecture, and implementation for new features across the client and backend microservices that support metagame functionality.

  • Establish sustainable workflows and tools to accelerate content creation and iteration for metagame-facing systems.

  • Build and refine metagame UI screens and data models in engine, ensuring high clarity, responsiveness, and scalability across cross-platform

  • Identify and surface technical risks early, guiding the team toward low-risk architectural decisions.
  • Required Qualifications:

  • 6+ years of professional software development experience.

  • 2+ years of experience implementing systems in a game engine (Unity, Unreal, or equivalent).

  • 2+ years of experience in C#, Java...
  • Full-time Computer Occupations

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