Opportunity Description
Job Description
We're looking for a Technical Artist with deep real-time shader and rendering expertise to join a fast-moving VR organization, working hands-on in a proprietary engine. You'll build the visual systems that bring our interfaces and immersive environments to life — authoring shaders and materials, crafting the real-time effects and motion behind UI systems, and shaping the look of immersive spatial environments. This role demands a strong balance of technical depth, artistic eye, product judgment, and the confidence to manage scope, timelines, and expectations in a complex environment.
Key Responsibilities
• Author and optimize shaders and materials in the engine — surface treatments, lighting, and visual effects across UI systems and immersive environments
• Build the real-time effects and motion behind UI systems — panels, surfaces, interactive states, transitions, and feedback — performing within strict VR frame budgets
• Develop technical art f...
We're looking for a Technical Artist with deep real-time shader and rendering expertise to join a fast-moving VR organization, working hands-on in a proprietary engine. You'll build the visual systems that bring our interfaces and immersive environments to life — authoring shaders and materials, crafting the real-time effects and motion behind UI systems, and shaping the look of immersive spatial environments. This role demands a strong balance of technical depth, artistic eye, product judgment, and the confidence to manage scope, timelines, and expectations in a complex environment.
Key Responsibilities
• Author and optimize shaders and materials in the engine — surface treatments, lighting, and visual effects across UI systems and immersive environments
• Build the real-time effects and motion behind UI systems — panels, surfaces, interactive states, transitions, and feedback — performing within strict VR frame budgets
• Develop technical art f...
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